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Intellego Terram

History's Strong Duties ... In Te - 20
... Portée : Touch ... Durée : Conc. ... Im
Gives the caster a vision of the environment an object was in, up to 10 years before. No specific scene can be seen.

Vision of the Fatal Flaw ... In Te - 20
... Portée : Sight ... Durée : Conc.(Once) ...
The caster perceives the weakest spot in an object, allowing the caster to target the spot and direct others to it. Most items, unless magically crafted or enchanted, will have some flaw, which can be exploited so as to make the object more vulnerable to attack. The weak spot of an item must still be aimed for and hit, but if it is hit, the object should take more damage from the blow, or at least have its Soak reduced, perhaps with a simple roll for Soak rather than a stress roll.

Sight of the Earthen Mist ... In Te - 45
... Portée : Zone Sight ... Durée : Conc. ... Im
While this spell is in effect, the caster can see through all rock, earth, metal, etc. as if it was only a light mist. The caster can see about 200 paces into stone before it's too hazy to see further, so one can't look down and see Hell... It is difficult to make out details of the ``mist'' through other parts of the mist, so trying to find a vein of gold in a mountain, which looks like a puff of yellow smoke amid brown smoke, or trying to see a metallic object on a table in a room or trying to make out the existence of a room with no non-Terram objects in it requires a Per roll of at least 16+. This spell also makes certain actions very difficult -- all actions taken on unsmooth ground get at least 1 extra botch die -- 3 or 4 if the ground is broken up, etc., though a covering of leaves or grass will mostly negate this. Parrying or dodging metal weapons is at -5; anyone parrying against your attack with a metal weapon or shield is at +3.

Next: Muto Terram Up: Terram Previous: Creo Terram